Description
The land of Fairlight no longer lives up to its name, its culture and society having declined over centuries. The former ruler's castle Avars is shrouded in mystery, and Isvar chooses to investigate it. Unfortunately, he finds himself trapped in a mysterious castle from which he must escape.

Viewed isometrically, Isvar's adventure features complex object manipulation: each object has its own physical properties and resultant characteristics in terms of how much else can be carried alongside it. The castle is guarded and full of trolls, who can weaken Isvar's energy - food and wine can restore it.

Copy protection
The initial release of the game didn't load on 128K systems, because the copy protection relied on writing to exact memory addresses, which weren't used in the same way on the bigger systems. Within a few months The Edge released an enhanced 128K version.

References to the game
It was from this game that the legendary cracker and demo group Fairlight took its name.

Sweden
This was the first ever game made in Sweden to make a notable impact abroad.

ZX Spectrum 128K version
The ZX Spectrum 128K version introduced music and added some new secret locations.

The ZX Spectrum version was one of the first (along with Technician Ted) to have an interactive loader - instead of the usual yellow/blue loading bars, a counter at the bottom of the screen ran backwards indicating how long until the game had loaded.

Remake
In a piece of astonishing greed and pettiness, The Edge scuppered the partially-completed PC remake of this game in 2003, so as not to damage sales of their mobile phone based remake.

Sequel
The game was well received critically and commercially, selling over 50,000 copies; a sequel Fairlight II was released in 1986.

Alternate Titles
"Fairlight: A Prelude" -- Title Screen title

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