Remove Per-Line Sprite Limit [genesis_plus_gx_no_sprite_limit] (core option)

Emulate system lock-ups that occur on real hardware when performing illegal address access. This should only be disabled when playing certain demos, homebrew and ROM hacks that rely on illegal behavior for correct operation.

  • On [enabled] - Enables emulation of system lock-ups.
  • Off [disabled] - Disables emulation of system lock-ups.

Game is: https://info.sonicretro.org/Sonic_Crackers

NOTE: No, I didn't make a mistake with the labels. Apparently, ENABLING System Lock-Ups somehow makes the game not lock up for whatever reason. I would have showcased another game but Sonic Crackers was the only game I could easily find where the System Lock-Ups core option had an effect. Yes, there's other games that can crash but most of those are dependent on the 68K Address Error core option instead. If any viewer knows of a game that is also affected by System Lock-Ups, feel free to leave a comment.

DISCLAIMER: Libretro can do whatever with these videos. Or maybe someone can make even better videos. These video demonstrations of core options and such were made just so users would have at least have something to use as an animated visual reference.

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