Battle interface for your turn.

Board for moving between fights, shops, upgrades, and more.

Dodging the enemy attacks (You are the blue circle). This is from the Final Boss, but currently it looks pretty much identical except for the more intricate attacks.

Tutorial window in the tutorial mode. There also exist dynamic tutorials during normal mode for more specific tutorials (Like abilities).

Dodging more attacks. Note that the Bomber has two points of the "slimy" status effect applied.

A normal fight. Each enemy spawns one salvo of attacks represented by their color, e.g. Spear spawns blue circles, Whip spawns pink stripes, Gun spawns tiny bullets.

Options menu (WIP). There are challenges to make the game harder and an option in here to make the game easier without punishment. Might replace casual mode with a difficulty slider.

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